Description:
Immediately stops playback of the currently playing music track.
Once stopped, the music position is reset, and calling
AudioManager.play_music() will start the track again
from the beginning. This method is commonly used when switching
scenes, pausing gameplay, or transitioning between menus.
from VertexEngine.audio import AudioManager
AudioManager.stop_music()
None — This method stops music playback and does not return a value.